![]() Fixed the Knells unlimited ammo not functioning after you've Transferred to the Operator.Fixed the Death Knell headshot buff not working properly if the player respawns after being downed.This translates to "KUHT", which could mean "Cut". There is Tennobet engraved at the bottom of Knell's handle.When viewed from overhead Knell resembles a cross, possibly in reference to Harrow's priest/exorcist theme.A knell is the sound made by a bell, specifically when rung to signify a death or a funeral.Seeker is also a viable mod for this pistol, especially when expecting enemies to spawn in a corridor such as the main hallway in a Void Defense mission, or when trying to score a headshot against an enemy hiding behind cover or Shield Lancers.Pressurized Magazine can be very beneficial on this weapon, as it will increase the fire rate during the infinite ammo buff considerably if you can score a headshot quickly after reloading.This way you can always have a big-headed-buddy of your choice nearby for easy activations. Works surprisingly well in conjunction with Nyx's Mind Control, as headshots on the controlled enemy will still trigger Death Knell, but they will not take damage until the ability ends.Using Galvanized Crosshairs instead at maximum stacks will increase this further to 507% crit chance bonus, boosting the total crit chance to 121.4% for guaranteed critical hits. Combining a maxed Primed Pistol Gambit with a maxed active Hydraulic Crosshairs will give a combined 322% crit chance bonus, bringing crit chance for the Knell to 84.4%.Orvius' charged attack holds enemies in the air where they are open to headshots. ![]() Scourge also works particularly well with Knell, as the Bullet Attractor-like fields caused by throwing the speargun are created over the enemies' heads, and make it easier to land headshots.Harrow's Condemn, in particular, synergizes extremely well with Knell as chained enemies leave their heads very vulnerable to being shot at.This is due to it having a fast reload, extremely small magazine, and the focus on scoring headshots. Synergizes well with Magnetize, Scourge, Harrow, Arcane Precision, Arcane Awakening, all other "On headshot" arcanes, Hydraulic Crosshairs, Orvius and Prowl (only if using Suppress).However this does not represent the actual buff. The scope shows a 1.5x, 2.0x or 2.5x crit multiplier for the number of stacks respectively.As an indication that this buff is active, the scope design while zoomed in will evolve, as well as showing the Death Knell buff in the UI.Individual Multishot bullets can proc Death Knell and can generate max stacks instantly from a single shot.Headshots on corpses can proc Death Knell.Similarly, shooting weakspots generated by either Sonar or Detect Vulnerability in places other than heads will have no effect either. ![]() The buff triggers only on headshots, and not other weakspots, such as the backpacks of most MOA variants.Critical multiplier bonus is calculated as:Ĭrit Multiplier = 1.5 × (1 + Crit Damage Mods) + 0.5 × Number of Stacks.When the buff times out, one stack is lost and the buff duration resets. Critical multiplier and status chance bonus can stack up to 3 times.The buff lasts for 2 seconds and can be refreshed. Death Knell adds a flat critical multiplier by 0.5x and a flat status chance by 20%.When used by Harrow or Harrow Prime, the Knell's magazine size is increased by 1 round, for a total of 2 rounds.The Knell's blueprint can be purchased from the Market. Lower base critical multiplier (1.5x vs.Lower base critical chance (20.00% vs.Lower base damage per projectile (150.00 vs.Knell (Normal Attack), compared to Knell Prime (Normal Attack):.Below average fire rate (4.00 attacks/sec).Can only load one shot at a time (two when used by Harrow/ Harrow Prime).Precise at long range due to the scope feature.Īdvantages over other Secondary weapons (excluding modular weapons):ĭisadvantages over other Secondary weapons (excluding modular weapons):.The buff lasts 2 seconds and can be refreshed on subsequent headshots. ![]() ![]()
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